Kahoot
Kahoot
I chose Kahoot from the 4th table that was displayed in the “Top 15 Software Mentioned by Elementary vs Secondary Teachers.” This was in the Powerpoint, “T3PP Technologies for Resource and Blogging.” I chose this technology because I have played the Kahoot game quite a bit in high school. It was one of my favorite games and I thought it was great for review.
Kahoot is a learning platform that is game based. Teachers create their own learning games that can be based on any subject. It even comes in a variety of languages. For Kahoot, teachers will give students a pin number to join the game with after they pull up the Kahoot website. The students will then type this number in after they pull up the Kahoot website. Students will then play in an interactive game where they choose between multiple choice answers for questions that a teacher has made. Students will be able to place in the game by getting the most correct answers out of their peers. Students can place in the top 5 in this game to make the leaderboard. Students also receive points for how fast they answer.
This link has a great video on how Kahoot works. https://kahoot.com/what-is-kahoot/
Ease of Use
According to Kahoot (2019) it is very simple to play and make Kahoots. This is because it is easy to navigate and is very user friendly. On the Kahoot webpage, each of the tabs that are displayed are very easy to find. Users that are new can find out where to sign up immediately. There are also tabs that are displayed that give users the option to explore, play, or even log in. There is even a tab at the bottom of the screen that gives users the option to create, host, share, and even play (Kahoot, 2022). There is even an easy sharing option that Kahoot has where teachers can type in each of the students usernames to invite them to play in their Kahoots they have created.
Versatility
Kahoot is pretty versatile. I say this because Kahoot is mostly used for assessment, reviewing, and possibly instructing. Kahoot is versatile in the sense that it has many different functions and features for children to use in the classroom (Grattan, 2021). The teachers can test students on an infinite amount of subjects with this game. Kahoot is also versatile because of the amount of question types that one can choose from. There are multiple choice questions, true or false questions, and even open ended questions (Grattan, 2021). There are even multiple types of games that are available on Kahoot, making it even more versatile. Grattan (2021) said there is a student paced game where students can learn new content at their own pace. There is live play where they will answer questions and play against their peers. Finally, Kahoot has team modes as well where kids can compete in teams against each other to answer questions (Grattan, 2021).
Likelihood of Using
I am very likely to use Kahoot in the future. This is because it is a fun, competitive game for students to play. I feel as if it is pretty versatile as well. I think that this would be a fun formative assessment game that I can use in my future classroom.
Connections to Course
Kahoot connects to the “7 Events of Instruction” because it can be used for stimulating recall of prerequisite learning, presenting the content, and assessing the lesson outcome. Kahoot can be used for stimulating prerequisite learning if teachers create Kahoots on material that needs to be reviewed. For example, if students are reviewing the life cycle of a butterfly, teachers may create a Kahoot on the different stages. This way, teachers will be able to see how much students remember of the previous material that was taught. Teachers can also use Kahoot to formatively assess the students as well. Teachers can create Kahoots that are open-ended, true or false, and multiple choice. Educators will be able to see what questions students are struggling with and what needs to be reviewed at a different date. They will also be able to see what the students are efficient at. Finally, Kahoot connects to presenting the content because teachers can create a student paced game for kids to participate in. This will teach students new material while guiding them at the pace that each of the individual students need. If students do not understand a certain aspect that they are learning, Kahoot will wait for the student to understand the topic until they can move on.
Kahoot connects to the TLC framework for “T2-Assessing” and “T3-Instructing.” Kahoot connects to the TLC framework similarly to the “7 Events of Instruction.” Like it was stated above, teachers can assess students using Kahoot. They can create different questions for students that relate to the material that was discussed in class. This will show teachers a student’s understanding of the topics that are being taught. Kahoot connects to the instruction portion because of the student-paced game kids can participate in. Teachers can come around and help students with these games when they are stuck on something as well.
Website Used
https://kahoot.com/blog/2019/03/04/how-to-get-started-with-kahoot/
https://www.teachingexpertise.com/technology/how-to-use-kahoot-in-your-classroom/#:~:text=Kahoot%20has%20many%20functions%20and,can%20use%20in%20their%20classrooms.
Hi Haley,
ReplyDeleteI also loved using Kahoot in high school. Many of my teachers used this tool as a way to review for tests. Most high schoolers aren't the biggest fan of review days, but with Kahoot, we started to look forward to those review days. I agree that it can be used in many different ways. Within my own research, I have noticed that it has changed a lot. To be able to use some of the features, you have to pay for a subscription. Great post!